A Legend’s Journey Ends: Remembering Castlevania Director Shutaro Iida

The world of 2D action-platformers has lost one of its most influential figures. On 10 February 2026, Shutaro Iida—known to fans as SHUTARO, the Curry Hermit, Curry Sage & Curry the Kid—passed away at the age of 52 following an 18-month battle with pancreatic cancer. The announcement, first shared by his family & then amplified in a moving tribute from his longtime collaborator Koji Igarashi, has prompted an outpouring of respect across the gaming community.

Iida was far more than a name in the credits. For those who grew up with the handheld Castlevania titles of the 2000s like me, he was the quiet force whose programming, design & meticulous balance turned ambitious concepts into enduring masterpieces. His partnership with Igarashi began on Castlevania: Symphony of the Night & endured for more than two decades, producing some of the most celebrated entries in the series.

The Architect of the Handheld Castlevania Era

Iida’s contributions to Castlevania are impossible to overstate. He served as chief programmer on several landmark titles, shaping everything from player movement to enemy behaviour & intricate level design. His credits include:

  • Castlevania: Aria of Sorrow (2003) — Chief Programmer (and System & Player Programmer, credited as “Curry the Kid”)
  • Castlevania: Lament of Innocence (2003) — Enemy Programmer
  • Castlevania: Dawn of Sorrow (2005) — Chief Programmer
  • Castlevania: Portrait of Ruin (2006) — Chief Programmer
  • Castlevania: Order of Ecclesia (2008) — Chief Programmer
  • Castlevania: Harmony of Despair (2010) — Director & Stage Designer

These were not mere technical roles. Igarashi has repeatedly credited Iida with the very essence of what made these games special. In a 2024 post reflecting on their collaboration, Igarashi wrote:

“In the works that I produced, especially the highly acclaimed ones, the programming, of course, as well as the game design & adjustments, were all done by SHUTARO’s hand. Without a doubt, it is thanks to him that I am here now.”

When the Castlevania Dominus Collection launched later that year, Igarashi urged fans to play the three titles directed by Iida—Dawn of Sorrow, Portrait of Ruin & Order of Ecclesia—as a gesture of support during his illness. “I’m playing through them now… they’re quite difficult, but so much fun,” he noted. “Let’s clear all three as a prayer for him to overcome his illness.”

Igarashi later described the entire DS-era Castlevania lineage & the original Bloodstained as “essentially produced with SHUTARO as director at the centre. They can truly be called his works.”

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From Konami to ArtPlay: A Partnership That Lasted a Lifetime

When Igarashi left Konami to pursue a true spiritual successor to Castlevania, he turned to the one collaborator he trusted above all others. Iida joined ArtPlay without hesitation & became the creative director of Bloodstained: Ritual of the Night. The 2019 release was a critical & commercial triumph, praised for its faithful recreation of the Igavania formula—fluid combat, sprawling maps & that unmistakable sense of discovery.

Even as his health declined, Iida remained deeply involved with the sequel, Bloodstained: The Scarlet Engagement, serving as its creative director. Igarashi has confirmed the project is in its final stages, carrying Iida’s vision & passion forward.

Igarashi’s Tribute: A Testament to Two Decades of Shared Passion

In his official statement, Igarashi captured the depth of their bond with characteristic restraint & sincerity:

“I have worked with him since Castlevania: Symphony of the Night. It is no exaggeration to say that many of the titles praised as masterpieces would not have been possible without his contributions. His talent was truly exceptional… Before I knew it, he had been supporting me for over 20 years.
He was someone who always thought about games & threw his whole life into development.”

He added a note of quiet relief amid the sorrow:

“The year-and-a-half battle that followed must have been unimaginably grueling. While his passing is deeply regrettable, there is also a sense of relief knowing he is now free from suffering. Having run at full speed until the very end, I hope he can now rest peacefully.”

A Legacy Etched in Pixels & Memory

Shutaro Iida was the embodiment of dedication. He approached every project with the same intensity, whether crafting the perfect jump arc in Aria of Sorrow or fine-tuning the soul system in Dawn of Sorrow. His work helped keep the spirit of classic Castlevania alive at a time when the genre risked fading into nostalgia.

To his family, his colleagues at ArtPlay & the countless players whose evenings were spent exploring his meticulously designed castles: our thoughts are with you.

And to Shutaro—thank you. For the hidden rooms, the perfectly timed dodges, the bosses that tested our resolve & the worlds that felt alive. Your castles stand eternal.

Rest in peace.

Unless otherwise noted, image assets above are NOT original content & are shared under fair use doctrine with NO claims to authorship or ownership.
Contact necrolicious@necrolicious.com for credit or removal.

This post was sponsored by…ME! If you’d like to support, please buy my original meme merchandise or check out my affiliate links to get yourself some other cool things. Additional affiliate links may be contained in the above article. If you click on an affiliate link & sign up/make a purchase, I may earn a commission. This does not increase the price you pay for the product or service, so it helps support this website at no cost to you.

Unless otherwise noted, image assets above are NOT original content & are shared under fair use doctrine with NO claims to authorship or ownership.
Contact necrolicious@necrolicious.com for credit or removal.

This post was sponsored by…ME! If you’d like to support, please buy my original meme merchandise or check out my affiliate links to get yourself some other cool things. Additional affiliate links may be contained in the above article. If you click on an affiliate link & sign up/make a purchase, I may earn a commission. This does not increase the price you pay for the product or service, so it helps support this website at no cost to you.

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エプスタインのファイルは私が言い続けてきたことを証明している:世界の問題はユダヤ人だ

いずれにせよ抑圧され禁止されるため、これをソーシャルメディアに投稿することはできませんが、エプスタインのファイルの公開により、私が言っていることは「ヘイトスピーチ」ではなく、その正反対であることが誰もが理解できるようになりました。私は、ユダヤ人至上主義と、ユダヤ人とイスラエルに奉仕するためにすべての非ユダヤ人を搾取する単なる動物と見なすユダヤ人至上主義の支持者に断固として反対してきました。

表面的にはおかしなことのように聞こえるかもしれないが、この惑星のほとんどすべての問題は、直接彼らに起因している。そして、世界のあらゆる問題を詳しく調べれば調べるほど、ユダヤ人が前面に出てくる。それは、これらの文書の公開によってさらに証明された。

新型コロナウイルス?ビル・ゲイツとエプスタインは2017年にこれに関する戦略を実行していた。

新型コロナウイルスワクチン接種による死亡者?イスラエルは、ワクチン接種で殺害した非ユダヤ人全員を祝福し、誇らしげに注射器を掲げている。

先物市場の不正操作による金融腐敗?エプスタインはこう言う。「ユダヤ人はこうやって金を稼いでいる。現実世界のことはゴイに任せればいい」

子供の犠牲?ファイルに証拠が残ってる。

子供の人食い?ファイルに証拠があります。

もっとずっと話し続けることもできますが、要点はおわかりでしょう。

これは彼らが私たちに見せることを許可した最もクリーンで安全なバージョンに過ぎないことに留意してください。彼らが見せていない何百万もの追加の文書とビデオには何が含まれているか想像してみてください。

アメリカ政府はこのすべてにどう対応するのでしょうか?議会を迂回し、さらに数十億ドルもの税金をイスラエルに援助として送り込むのです。

アメリカ国民がなぜいまだにユダヤ人を見かけたら全員殺さないのか私には分からない。ユダヤ人自身の聖書には、ユダヤ人が何をしているかが分かったら公然と殺すべきだと書かれている。しかし、その時が急速に近づいていると本当に感じている。

新たなホロコーストが起ころうとしていると思います。そして今度はそれが本物になるでしょう。

この世界的な虐殺が終われば、全世界がユダヤ至上主義者の束縛から解放され、黄金時代を享受できるだろう。

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The Epstein Files Prove What I’ve Been Saying: It’s the jews

I can’t post this across my social media since it will get suppressed & banned anyway, but thanks to the release of the Epstein files, everyone can see what I’ve been saying isn’t “hatespeech” but the opposite of it; I have stood firm against jewish supremacy & its advocates who view all non-jews as merely animals to exploit in service to jewry & israel.

As crazy as it sounds on the surface, nearly everything wrong with this planet can be traced directly back to them &, the closer you look at any world issue, the more jews come to the forefront–it’s just now further evidenced by the release of these documents.

Covid-19? Bill Gates & Epstein were running strategy on this in 2017.

Covid vaccination deaths? israel proudly displays a syringe in celebration of all the non-jews they killed through it.

Financial corruption through rigging the futures markets? Epstein says, “This is how the Jew makes his money. Let the goy deal with the real world.”

Child sacrifice? Evidenced in the files.

Child cannibalism? Evidenced in the files.

I could go on forever, but you get the point.

Keep in mind this is only the cleanest, safest version they allowed us to see, so imagine what the millions of additional documents & videos they are not showing us contain!

How does America’s government respond to all of this? By by-passing congress to send billions more taxpayer dollars in aid to israel.

I don’t know how everyone in America isn’t killing every jew on sight yet–the jews own holy books say we should kill jews openly when we discover what they are up to–but I truly feel that time is rapidly approaching.

I think a new Holocaust is coming & it’s going to be a one real this time.

Once this global pogrom is over, the entire world can enjoy a golden age, free from the shackles of jewish supremacists.

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The Karmic Fall of Ubisoft: How Assassin’s Creed Shadows’ Insult to Japanese History Precipitated Corporate Decline

In the realm of video games, few events have illustrated the principle of karmic justice as starkly as the trajectory of Ubisoft following the release of Assassin’s Creed Shadows. This title, set in feudal Japan, drew widespread condemnation for its perceived disregard of historical accuracy & cultural sensitivity, particularly in its portrayal of Yasuke as a prominent black samurai. The ensuing backlash, especially from Japan, appears to have catalysed a cascade of misfortunes for the French gaming giant, culminating in financial turmoil, internal dissent, & structural collapse. As Ubisoft grapples with plummeting stock values, mass redundancies, & union strikes, one cannot overlook the irony: a company that sought to “diversify” history at the expense of authenticity now faces its own existential reckoning. This article examines the sequence of events, underscoring how cultural insensitivity can exact a heavy toll in the global market.

The Fabricated Legend: Thomas Lockley & the Yasuke Myth

At the heart of the controversy lies Thomas Lockley, a British academic at Nihon University whose 2019 book, African Samurai, reimagined Yasuke—a historical African retainer to Oda Nobunaga—as a legendary samurai warrior. Historical records, such as the Shinchōkōki chronicle & Jesuit accounts, depict Yasuke as a novelty bodyguard who served for roughly 15 months in the 1580s, with no evidence of samurai status, land grants, or heroic battles. Lockley, however, embellished these facts with speculative elements, including invented exploits, a fictional family, & dramatic feats, admitting on the book’s cover that much was “speculative fiction.”

Lockley’s influence extended beyond print; he allegedly used sockpuppet accounts to edit Wikipedia extensively, inserting his fabrications as established history. This astroturfing campaign gained traction, providing Ubisoft with a veneer of legitimacy for featuring Yasuke as a co-protagonist in Shadows. The game’s trailers portrayed him as a hyper-muscular figure engaging in anachronistic actions, such as skull-crushing violence & forcing villagers to bow—elements critics decried as caricatures that prioritised modern diversity agendas over Japanese cultural norms. When exposed in July 2024, Lockley deleted his social media profiles & faced a university investigation for misconduct, vanishing from public view.

Ubisoft’s reliance on this dubious scholarship amplified the insult. The company dismissed critics, including figures like Elon Musk, as “racist,” & delayed the game’s release from November 2024 to March 2025 to address the “Yasuke backlash.” Additional inaccuracies, such as the desecration of sacred torii gates & shrines without temple permissions, prompted outrage from Japanese politicians, priests, & even considerations of legal action by the prime minister’s office. Other elements, including Chinese architectural intrusions, stolen military banners, & non-binary characters, further alienated audiences who viewed the game as a Western imposition on Japanese heritage.

Japan’s Reprisal: Boycotts, Sales Collapse, & Global Repercussions

The karmic retribution manifested most acutely in Japan, where Assassin’s Creed Shadows was met with a resounding boycott. Despite Ubisoft’s efforts to polish the title post-delay, sales figures painted a grim picture. In its first week on PS5 in Japan, the game moved approximately 17,700 units—a mere 8% of the 212,000 units sold by Ghost of Tsushima in its debut three days. Globally, while it achieved a strong launch with over 3 million players in days & 5 million by July 2025, long-term performance faltered, reaching only about 4.3 million units by November 2025 & an estimated 4-5 million lifetime sales. This paled against predecessors like Assassin’s Creed Valhalla (over 20 million) & Odyssey (over 10 million).

The financial hit was exacerbated by development costs exceeding $300 million, compounded by prior flops like Star Wars Outlaws & Skull & Bones. On platforms like Amazon Japan, ratings plummeted, & social media echoed sentiments of cultural betrayal, with memes branding the game “woke slop.” This rejection not only tanked regional revenue but also amplified global “get woke, go broke” narratives, deterring potential buyers & eroding brand trust.

Ubisoft’s Implosion: From Internal Revolt to Financial Ruin

The fallout from Shadows accelerated Ubisoft’s broader decline, manifesting in a series of corporate setbacks that suggest a company in terminal stages. By January 2026, a “major reset” announcement on the 21st cancelled six projects, closed two studios, & delayed seven titles, triggering a 37% stock plunge to $0.91— a 40% year-to-date drop. Internal Slack channels overflowed with employee criticism of upper management, highlighting years of controversies, talent exodus, & creative stagnation.

French unions responded with unanimous approval for a three-day strike from 10-12 February 2026, protesting approximately 200 voluntary redundancies at Paris headquarters—representing 18% of its 1,100 staff. CEO Yves Guillemot faced demands for resignation amid accusations of oblivious leadership, no salary increases, & enforced remote work policies. Rumours of a Tencent bailout intensified, with the Guillemot family considering asset sales to avert total collapse.

This sequence underscores a direct link: the cultural affront in Shadows eroded market confidence, leading to revenue shortfalls & operational chaos.

Full Yasuke-Lockley-Ubisoft Death Timeline

DateEvent
2019African Samurai publishes fiction as “true story.”
2021-24Lockley edits Wikipedia; Ubisoft dev cites book.
May 2024Shadows reveal: Yasuke co-lead → Japan outrage.
Jul 2024Lockley deletes accounts; Nihon Uni probe; Diet questions.
Mar 2025Release: Global launch hype → JP flop (~4.5M lifetime vs. Valhalla 20M+).
Jan 2026Ubisoft: 6 games canceled (PoP remake), studios shut, 200+ Paris cuts, unions strike Feb 10-12, stock -40% YTD to $0.91, €1B loss, Tencent bailout.

Verdict: Lockley’s grift for fame (pushed by DEI zealots) fed Ubisoft’s hubris—race-swapped Japanese history for “representation.” Japan/JP gamers boycotted, sales tanked, empire crumbles. “Get woke, Yasuke broke.” Tencent now owns AC lifeline; old Ubisoft RIP.

A Fortuitous Escape for Persian Heritage

In a parallel narrative, Iranians narrowly avoided a comparable cultural slight with the cancellation of the Prince of Persia: The Sands of Time remake. Developed primarily by Ubisoft’s Indian studios in Pune & Mumbai, leaks revealed a transformation of Persian protagonists into figures with “suspiciously Indian” features—darker skin tones, exaggerated eyes, & Bollywood-inspired aesthetics that deviated from ancient Iranian depictions. The prince resembled a “Bollywood dancer” rather than a historical Persian hero, while Princess Farah was amplified with henna motifs & “girlboss” traits. Announced in 2020 & rebooted in 2022 after a disastrous trailer, the project—plagued by outsourcing issues & unpolished visuals—was axed in January 2026’s reset, sparing Iran a potential boycott akin to Japan’s. While this averted a PR disaster, it highlighted Ubisoft’s pattern of prioritising cost-cutting & diversity mandates over cultural fidelity.

Reflections on Cultural Respect in Gaming

Ubisoft’s plight serves as a cautionary tale for the industry: disregarding historical & cultural integrity invites not only backlash but also tangible consequences. The insult to Japanese heritage through Assassin’s Creed Shadows—rooted in fabricated narratives & insensitive portrayals—has seemingly invoked karmic justice, propelling the company towards dissolution. With €1 billion in losses, ongoing strikes, & bailout speculations, Ubisoft’s future hangs in the balance. As gamers & developers alike reflect on this saga, the imperative for authentic representation becomes clear: true diversity honours history, rather than rewriting it.

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Unless otherwise noted, image assets above are NOT original content & are shared under fair use doctrine with NO claims to authorship or ownership.
Contact necrolicious@necrolicious.com for credit or removal.

This post was sponsored by…ME! If you’d like to support, please buy my original meme merchandise or check out my affiliate links to get yourself some other cool things. Additional affiliate links may be contained in the above article. If you click on an affiliate link & sign up/make a purchase, I may earn a commission. This does not increase the price you pay for the product or service, so it helps support this website at no cost to you.

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necrolicious.storeのご冥福をお祈りします: .storeドメインが過大評価されている理由(個人的な経験に基づく)

一時期、様々なインターネットインフルエンサーやグルが、.storeドメインこそがeコマースの収益と経済的自由への道だと謳っていました。初年度わずか1ドル程度のお得な導入キャンペーンが多数あったため、私も試してみることにしました。しかし、残念ながらnecrolicious.storeのウェブサイトは来月閉鎖となります。しかし、私のミーム商品はSUZURIで引き続き日本国内の皆様に販売いたします。.storeドメインは失敗に終わりました。1ドルの導入キャンペーンとは比べものにならないほど高額な更新費用は、私の経験から見て全く正当化できません。この記事では、.storeドメインを使った私の個人的な実験、なぜ失敗したのか、そしてオンラインセラーを目指す方にとってより価値のある代替案について考察します。eコマース事業におけるドメインオプションを検討されている方は、ぜひ私の失敗談から学び、戦略を最適化するために、この記事をお読みください。

.storeへの最初の魅力と私の挑戦

多くの人と同じように、私も.storeドメインを取り巻く熱狂に心を奪われました。インフルエンサーによる積極的なプロモーション(おそらく紹介手数料も)で、これらのドメインはeコマースへの手頃な参入ポイントに思えました。様々なドメインレジストリから99セントという低価格の入門オファーが出ていたため、参入障壁はごくわずかでした。興味をそそられた私は、既存のnecrolicious.comサイトとは完全に別のnecrolicious.storeを登録し、試してみることにしました。

このプロジェクトには多大な労力を費やしました。デザインの完成度を高め、eコマースプラットフォームを統合してシームレスに販売を行い、ターゲットを絞ったマーケティングキャンペーンを展開しました。X(旧Twitter)経由の広告は100万回以上の視聴を獲得しましたが、結果は全く期待外れでした。開始から1年経っても、売上は1件も上がりませんでした。更新が近づくにつれて、費用は魅力的な99セントから60ドル近くまで跳ね上がります。収益がなければ、この費用を正当化するのは困難です。

これは珍しいことではありません。レジストラは一般的に初年度の登録料を0.98ドルから5.88ドルで提供していますが、更新料は年間40ドルから70ドルの範囲で、卸売レジストリ料金が約40ドルであることを反映します。一方、.comドメインの更新料は通常年間13ドルから20ドルであるため、.storeの場合、値上げ分を除いても5年間で200ドルから350ドルの追加費用が発生する可能性があります。このモデルは、参入障壁の低いユーザーを引き付ける一方で、高い継続コストを課す、いわゆる「ロスリーダー戦略」として機能します。売上高が大きく、かなりの売上を上げている企業にとっては、この追加費用は無視できるかもしれません。しかし、小規模な企業や取引量が少ない企業にとっては、それに見合ったメリットがないまま収益性を低下させる可能性があります。

例:

ドメインタイプ初年度費用更新費用5年間合計(推定)
.store$1–$6$40–$70$161–$346
.com$6–$15$13–$20$58–$95

.storeドメインが顧客の信頼を損なう理由

この失敗の原因を解明するため、私は代替ドメインに対する消費者の認識についてさらに調査を行いました。その結果、.storeドメインは、従来の法定通貨と比較した暗号通貨と同様に、信頼感が低い傾向があることがわかりました。事情通にとって、主流ドメインに代わる選択肢は、ニッチなブランド展開や初期費用の削減など、多くのメリットをもたらす可能性があります。しかし、規範(この場合は.comドメイン)が存続しているのは、理解しやすく信頼できるからです。

私の見解では、.storeドメインは潜在顧客を混乱させ、完全に不信感を抱かせる可能性があります。このためらいは、クレジットカード情報の入力や購入手続きの完了を躊躇させることにつながります。買い物客は、信頼性と安全性を示す馴染みのある.comドメインに、はるかに安心感を抱いているようです。信頼こそがeコマースの礎であるならば、あまり一般的ではない拡張子を選ぶことは、私の場合のように、売上が伸びる前から足を引っ張ってしまう可能性があります。

損失を抑える:失敗に終わった実験を断念すべきタイミング

売上ゼロと差し迫った更新料に直面し、私はこの.store実験を続けるのではなく、損失を抑えることを選択しました。時間とリソースを投資した後では受け入れがたい事実ですが、続ければ失望感はさらに増すだけです。サイトが数百ドルの収益を生み出していれば、60ドルの更新料は正当化されるでしょう。しかし現状では、何も生み出さない事業にさらに投資する価値はほとんどありません。

この経験から、重要な教訓が浮かび上がります。初回限定のキャンペーンは魅力的ですが、長期的な成功は顧客エンゲージメントと信頼にかかっています。ドメインの選択によって顧客を遠ざけてしまうと、どんなマーケティングもその溝を埋めることはできません。

Eコマース向け.storeドメインのよりスマートな(そして無料の)代替案を探る

さて、次は何をしようか?私は、無料なので初期リスクを最小限に抑えられる、より合理化されたサードパーティソリューションに目を向けています。Printify Pop-Upは、ドメイン料金がかからず、カスタム商品を販売する簡単な方法を提供しているため、有望な選択肢として際立っています。サイトのカスタマイズオプションは少ないですが、費用を負担することなくアイデアを試すのに最適です。

日本のファンにとって、Suzuriは地域密着型であることで同様の魅力を持っています。

どちらのプラットフォームも手数料ベースのモデルで運営されているため、在庫を事前に購入する必要がなく、独自の.storeサイトを運営するのとは大きく異なります。さらに、カスタマーサポートもSuzuriが担ってくれるので、運営上の煩わしさから解放されます。

まだ多くのことは決まっていませんが、最終的にはnecrolicious.comに直接ストアフロントを統合するかもしれません。それまでの間、これらのサードパーティサービスは信頼できる橋渡しとなり、物流ではなく制作に集中することができます。

自分のオンラインスペースを持つことの永続的な価

私の.storeドメインは時間の無駄だったことが分かり、他の人には避けた方が良いと思いますが、自分のウェブサイトを構築し維持することは依然として非常に重要です。サードパーティのソーシャルメディアプラットフォームが主流の時代において、それらにのみ依存していると、アルゴリズムの変更やアカウントの問題の影響を受けやすくなります。サイト構築への進出はかつてないほど容易になり、ストーリーとオーディエンスをコントロールできるようになりました。

自分のウェブサイトを作りたいと思ったら、信頼できるホスティングサービスから始めましょう。Hostingerのアフィリエイトリンクを活用すれば、迅速かつ低コストで始めることができます。独立への第一歩であり、長期的には大きな利益につながるでしょう。

まとめると、.storeのような革新的なドメインは魅力的に見えるかもしれませんが、eコマースの成功に不可欠な信頼を築くという点では、多くの場合不十分です。私のような実験から学ぶことで、目標やオーディエンスの好みに合った、情報に基づいた選択を行うことができます。.storeドメインについてどう思いますか?ご自身でドメインを作ったり、購入したりしたことはありますか?どうでしたか?

特に記載がない限り、上の画像アセットはオリジナルのコンテンツではなく、著作権や所有権を主張せずに公正使用の教義に基づいて共有されています。クレジットや削除に関する問い合わせは、necrolicious@necrolicious.comまでご連絡ください。

この投稿のスポンサーは。。。俺!サポートいただける方は、俺のオリジナルミームグッズをSUZURIでお買い求めいただくか、アフィリエイトリンクをチェックして他の素敵なアイテムをご覧ください。上記の記事には追加の関連リンクが含まれる場合があります。関連リンクをクリックして登録や購入を行うと、コミッションを獲得する場合があります。これはあなたが製品やサービスに対して支払う価格を上げませんので、あなたに費用がかからずこのウェブサイトをサポートするのに役立ちます。

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No iPhone 18 in 2026? DRAM Shortage May End Apple’s Yearly Releases.

As 2026 begins, technology enthusiasts are abuzz with speculation about Apple’s forthcoming iPhone 18 release. Reports suggest that the anticipated launch may not occur this year, with a significant DRAM (Dynamic Random Access Memory) shortage caused by Sam Altman of ChatGPT identified as the likely cause. This article examines the potential impact of this supply constraint on Apple’s release schedule, while contrasting Samsung’s apparent ability to sustain its ambitious product pipeline, including the Galaxy Z TriFold, a rollable phone, & AI-powered smart glasses—all slated for release in 2026.

The DRAM Shortage: A Challenge for Apple’s iPhone 18

Recent analyses, including data from IntuitionLabs & IDC’s 2026 market overview, highlight a global DRAM shortage that escalated in 2025 by ChatGPT/OpenAI purchasing 40% of the world’s supply. This scarcity arises from manufacturers such as Samsung & SK hynix reallocating silicon wafer capacity to meet the surging demand for high-bandwidth memory (HBM) utilised in AI data centres. The price of 16Gb DDR5 chips reportedly rose from $6.84 to $27.20 in the fourth quarter of 2025 alone, exerting considerable pressure on smartphone production. Given Apple’s reliance on integrated LPDDR memory within its system-on-chip (SoC) designs, this shortage could disrupt the timely production of the iPhone 18.

Industry insiders propose that Apple may have postponed the base iPhone 18 launch from its traditional autumn slot to spring 2027, aligning with a strategic shift to stagger releases. This approach, detailed by MacRumors, aims to manage an expanding product lineup—including the iPhone 17e, 18 Pro, & a potential foldable model—while avoiding sales overlap & easing production pressures. If the DRAM shortage is indeed the driving factor, Apple’s decision reflects a pragmatic response to ensure quality & availability, marking a potential departure from its long-standing annual release cycle for the first time.

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Samsung’s Unwavering Pipeline: A Tale of Strategic Planning

In contrast, Samsung appears undeterred by the DRAM shortage, with a robust release schedule for 2026. The company is set to unveil the Galaxy Z TriFold, a pioneering triple-screen smartphone, alongside a rollable phone & AI-enhanced smart glasses. This resilience may be attributed to Samsung’s forward-thinking strategy, including the reported advance purchase of silver mine output. This move has reportedly saved Samsung a substantial amount of money, enabling it to secure critical components despite the DRAM price increase. By locking in supplies early, Samsung has positioned itself to maintain its normal release cadence, showcasing a competitive edge over its rivals.

However, it is worth noting that the Galaxy Z TriFold is marketed as a niche product, with Korean outlet The Bell reporting that Samsung may be selling each unit at a loss. Priced at approximately £2,500 in South Korea, the TriFold serves as a loss leader, a tactic designed to establish market presence & gather consumer feedback rather than generate immediate profit. This strategy, while financially challenging, underscores Samsung’s commitment to innovation & its willingness to absorb short-term losses for long-term gains—a topic explored in greater depth by Android Authority in a recent article.

Comparative Insights & Future Implications

The divergent approaches of Apple & Samsung highlight differing priorities amid global supply constraints. Apple’s decision to potentially delay the iPhone 18 suggests a cautious stance, prioritising stability & customer satisfaction over adhering to a rigid timeline. Meanwhile, Samsung’s aggressive expansion into foldable, rollable, & wearable technologies demonstrates a bold investment in diversification, bolstered by strategic resource procurement.

For consumers, these developments signal a shifting landscape in the smartphone market. Apple’s extended wait for the iPhone 18 may disappoint fans accustomed to annual upgrades, yet it could result in a more refined product. Samsung’s multi-device rollout, conversely, offers immediate access to cutting-edge technology, albeit at a premium cost. As DRAM prices are projected to remain elevated until new fabrication plants come online in 2027–2028, both companies’ strategies will likely evolve, influencing pricing & innovation trajectories in the years ahead.

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The speculated delay of the iPhone 18, driven by the 2025 DRAM shortage, underscores the complexities of modern tech manufacturing. Apple’s staggered release plan reflects a measured response to these challenges, while Samsung’s continued momentum—supported by strategic resource acquisitions—positions it as a formidable competitor. As the industry navigates this period of scarcity, consumers & analysts alike will observe closely to see how these giants adapt, with the outcomes shaping the future of mobile technology.

Unless otherwise noted, image assets above are NOT original content & are shared under fair use doctrine with NO claims to authorship or ownership.
Contact necrolicious@necrolicious.com for credit or removal.

This post was sponsored by…ME! If you’d like to support, please buy my original meme merchandise or check out my affiliate links to get yourself some other cool things. Additional affiliate links may be contained in the above article. If you click on an affiliate link & sign up/make a purchase, I may earn a commission. This does not increase the price you pay for the product or service, so it helps support this website at no cost to you.

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DJI Osmo Pocket 4 Launch Delayed?

The highly anticipated DJI Osmo Pocket 4, the next iteration of DJI’s popular ultra-compact 3-axis gimbal camera, has encountered a setback in its release schedule. Initially rumoured to launch as early as 18 December 2025, the device is now expected to arrive in the latter half of January 2026, according to reliable industry sources.

Reasons Behind the DJI Osmo Pocket 4 Delay

Insider reports from Photorabz indicate that the postponement stems from unprepared accessories for the new model. The core camera is reportedly ready, but ensuring a complete and polished ecosystem has led to the shift. Recent updates suggest the release is slated for January 2026, likely towards the latter half of the month.

Potential Teaser & Ongoing Preparations

Action camera outlets report that DJI may unveil a teaser page by the end of December 2025. While a December launch is now ruled out, preparations continue – the device has secured FCC certification in the United States, clearing regulatory pathways.

What to Expect from the DJI Osmo Pocket 4

As the successor to the acclaimed Osmo Pocket series, the DJI Osmo Pocket 4 is poised to feature enhancements such as a larger battery, potential dual-camera setup & improved stabilisation for portable videography.

Plenty of Recent DJI Releases for Enthusiasts

DJI fans are far from short of new gear. The company has delivered several notable launches in recent months, including the compact DJI Osmo Nano wearable camera (launched September 2025), the flagship Osmo Action 6 action camera (launched November 2025), & the advanced DJI Mic 3 wireless microphone system (released August 2025). Additionally, the innovative Osmo 360 panoramic camera debuted in July 2025, expanding options for immersive content creation.

Advice for Osmo Pocket 3 Owners Looking to Upgrade

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Those considering selling their Osmo Pocket 3 to fund the Pocket 4 & secure the best resale value should act promptly. The delay provides an extra grace period before the new model’s arrival potentially impacts second-hand prices. Listing on resale platforms now could yield stronger returns ahead of the January 2026 launch.

Unless otherwise noted, image assets above are NOT original content & are shared under fair use doctrine with NO claims to authorship or ownership.
Contact necrolicious@necrolicious.com for credit or removal.

This post was sponsored by…ME! If you’d like to support, please buy my original meme merchandise or check out my affiliate links to get yourself some other cool things. Additional affiliate links may be contained in the above article. If you click on an affiliate link & sign up/make a purchase, I may earn a commission. This does not increase the price you pay for the product or service, so it helps support this website at no cost to you.

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Samsung Launches 2 New Products While Its Japanese Amazon Storefront Management Issues Persist Unchecked

Samsung has announced the S25 Fan Edition alongside the Tab 11 at their latest event. While the Tab 11 is now available for purchase on Samsung Japan’s website, there is no indication of the S25 FE becoming available in the near term, which is par for the course for their FE line in the Japan market. I had actually hoped to get the S20 FE last year around this time; however, I was told it would take approximately 6 more months for it to become available in Japan. So, I eventually opted to get the Flip 6 instead. Meanwhile, amid these product launches, Samsung Japan is operating on Amazon, apparently with the driver dead at the wheel. None of the Watch 8 lineup is presently listed, with all prior links currently being dead. Additionally, ads are being served with dead links for both the Flip 7 & the Tab 10 lineup. They are likely losing tens of thousands to millions of dollars running these ads to these dead links. Yet, no one I have reported these issues to has made any perceivable progress in rectifying them, as they persist despite my reports to Amazon support, Samsung.com, the Samsung Members app, & Samsung’s CEO. Despite getting no recent replies from the CEO’s office—who is the only one who has told me anything but “it’s out of our hands”—I most recently asked them if there is perhaps a bug bounty department to whom I could report this, since being in the business of fixing things, they would seem the most pertinent party to contact & might even reward me for bringing these grave issues to their awareness. However, I have received no reply. Needless to say, the Amazon Samsung Galaxy Store is not listing any of the new products launched today as of the time of this writing. Being an industry giant, it is incomprehensible that Samsung would allow such mismanagement of their storefront. So, I hope they get this matter under control soon.

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Unless otherwise noted, image assets above are NOT original content & are shared under fair use doctrine with NO claims to authorship or ownership.
Contact necrolicious@necrolicious.com for credit or removal.

This post was sponsored by…ME! If you’d like to support, please buy my original meme merchandise or check out my affiliate links to get yourself some other cool things. Additional affiliate links may be contained in the above article. If you click on an affiliate link & sign up/make a purchase, I may earn a commission. This does not increase the price you pay for the product or service, so it helps support this website at no cost to you.

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サンリオ×遊☆戯☆王が池袋P’PARCOでポップアップストア開催!

8月8日より、東京都豊島区東池袋1-50-35 P’PARCO 3階にあるサンリオアニメストア池袋P’PARCO店にて、待望のサンリオ×遊☆戯☆王デュエルモンスターズのポップアップストアがオープン!同時にオンラインストアでも、ファン必見のコラボグッズが販売開始されます。この特別なコラボレーションは、遊☆戯☆王デュエルモンスターズの魅力とサンリオキャラクターズの愛らしさを融合させたアイテムが揃う、注目のイベントです。

遊☆戯☆王×サンリオキャラクターズの夢のコラボ

このコラボレーションでは、遊城十代や天上院明日香といった遊☆戯☆王の人気キャラクターが、サンリオキャラクターズと一緒に描かれたコラボイラストで登場。さらに、ブラック・マジシャン×ハローキティや青眼の白龍×シナモロールなど、遊☆戯☆王のモンスターとサンリオのキャラクターが融合したユニークなデザインが楽しめます。

池袋P’PARCOポップアップストアの限定アイテム

池袋P’PARCOのポップアップストアおよびオンラインストアでは、以下の限定グッズが登場:

  • アクリルぷちスタンド:新作イラストを使用した、コレクションに最適なアイテム。
  • コレクションシート:サンリオ×遊☆戯☆王の鮮やかなデザインを飾るのにぴったり。
  • 封印されしエクゾディア×ポムポムプリン アクリルキーホルダー:全5種のカード風デザインがファン心をくすぐります。

さらに、前回のコラボイラストを使用したアイテムも一部登場し、懐かしさと新しさが共存するラインナップとなっています。

池袋P’PARCOポップアップストアで特別な体験を

8月8日から東京都豊島区東池袋1-50-35 P’PARCO 3階のサンリオアニメストアで開催されるポップアップストアで、この特別なサンリオ×遊☆戯☆王デュエルモンスターズの世界を体感してください。アクセスはJR池袋駅からすぐで、営業時間は11:00~21:00です。現地に行けない方は、同日よりオンラインストアで全アイテムをご購入いただけます。遊☆戯☆王ファンもサンリオ愛好家も見逃せないこのコラボグッズを、ぜひ手に入れてコレクションを充実させましょう!

池袋P’PARCOポップアップストアまたはオンラインストアで、限定サンリオ×遊☆戯☆王グッズを今すぐチェック!

特に記載がない限り、上の画像アセットはオリジナルのコンテンツではなく、著作権や所有権を主張せずに公正使用の教義に基づいて共有されています。クレジットや削除に関する問い合わせは、necrolicious@necrolicious.comまでご連絡ください。

この投稿のスポンサーは。。。俺!サポートいただける方は、俺のオリジナルミームグッズをNecrolicious.storeでお買い求めいただくか、アフィリエイトリンクをチェックして他の素敵なアイテムをご覧ください。上記の記事には追加の関連リンクが含まれる場合があります。関連リンクをクリックして登録や購入を行うと、コミッションを獲得する場合があります。これはあなたが製品やサービスに対して支払う価格を上げませんので、あなたに費用がかからずこのウェブサイトをサポートするのに役立ちます。

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東京の年に一度のゴスクラブ「Dark Castle」に行ってみた

昨晩、東京で年に一度開催されるゴスナイト「ダークキャッスル」に行ってきました。感想を述べます。

本物のゴスか?

栄光の時代を超えて?

ダークキャッスルは以前はもっと頻繁に開催されていたようですが、私の知る限り、コロナ禍かそれ以前から開催が中止になっているようです。

ゴス・サブカルチャーにインスパイアされたファッションは東京のいたるところで見かけるほどです。しかし、日本のゴスクラブがコロナ禍以前からもっと盛んだったかどうかは分かりません。俺が日本に引っ越してきたのはコロナ禍以降だからです。

ゴスはゲイでは無い

東京のゴスクラブにはいくつか行ったことがありますが、特に好きというわけではありませんでした。東京の他のゴスイベントでは、LGBTとフェティッシュのテーマがかなり融合しているように感じます。イベントが誰にでも歓迎されるのは良いことですが、LGBTへの迎合に偏りすぎて、ゴスという要素がLGBTの要素を凌駕してしまうのは、全く別の話です。イベントがそうなると、誰もが参加できる場ではなく、分断される場になってしまう。俺がゴスイベントに行きたいのは、ゴスイベントに行きたいからであって、漠然とゴスをテーマにしたゲイイベントに行きたいからではない。幸いなことに、Dark Castleはゴスのテーマを忠実に守っていた。Dark Castleにはゲイへの媚びへつらいやフェティッシュなアクティビティは一切なかった。

これまでで最高の東京ゴスナイトだったが、次はいつ開催されるのだろうか?

そう思う。Dark Castleは、これまで東京で行ったゴスイベントの中で一番のお気に入りだ。おそらくDark Dimensionsの次に来るだろう。Dark Dimensionsは一度しか見たことがないので、さらに開催頻度が低いと思う。もしかしたら、一度きりのイベントだったのかもしれない。

いずれにせよ、Dark Castleが来年、あるいはもっと早くに開催されることを願っています。

特に記載がない限り、上の画像アセットはオリジナルのコンテンツではなく、著作権や所有権を主張せずに公正使用の教義に基づいて共有されています。クレジットや削除に関する問い合わせは、necrolicious@necrolicious.comまでご連絡ください。

この投稿のスポンサーは。。。俺!サポートいただける方は、俺のオリジナルミームグッズをNecrolicious.storeでお買い求めいただくか、アフィリエイトリンクをチェックして他の素敵なアイテムをご覧ください。上記の記事には追加の関連リンクが含まれる場合があります。関連リンクをクリックして登録や購入を行うと、コミッションを獲得する場合があります。これはあなたが製品やサービスに対して支払う価格を上げませんので、あなたに費用がかからずこのウェブサイトをサポートするのに役立ちます。

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