格闘ゲーム愛好家たちの情熱に再び火を灯す動きとして、『ソウルキャリバーIII』がPlayStation Plus Premiumのクラシックスカタログに収録されることが決定しました。このカタログは2025年12月16日より利用可能です。2005年にPlayStation 2で発売された本作は、革新的なゲームプレイメカニクスと奥深いストーリーモードで高い評価を得ているソウルキャリバーシリーズの最高峰です。PS5とPS4での再リリースは、名作を蘇らせるだけでなく、新たな世代にその遺産を体験する機会を提供します。この追加要素の重要性、そしてゲームへのノスタルジアと現代のアクセシビリティという幅広い領域にどのように適合するかを掘り下げていきましょう。
ソウルキャリバーIIIの遺産
ナムコが開発した『ソウルキャリバーIII』は、堅牢なキャラクタークリエイションシステムと、リアルタイムストラテジーと伝統的な格闘ゲームのメカニクスを融合させた「クロニクル・オブ・ザ・ソード」モードの導入により、シリーズ最高傑作の一つと称されることがしばしばあります。これらの機能と、武器を駆使した滑らかな3D戦闘が相まって、本作は商業的成功を収め、全世界で100万本以上を売り上げました。PlayStation Plus Premiumへの登場は、現代のハードウェア性能を活かしたリマスター版または再リリース版を待ち望んでいたファンにとって、まさに記念すべき瞬間です。
PlayStation Plus Premiumのクラシックカタログに『ソウルキャリバーIII』が追加されたことは、単なる再リリースにとどまりません。本作の揺るぎない魅力と、ソウルキャリバーシリーズの揺るぎないレガシーを証明するものです。プレイヤーが名作バトルや独創的なモードを再び体験するにつれ、本作は過去と現在のゲーム文化をつなぐ架け橋として存在感を放ちます。ノスタルジアと革新の融合を求めるプレイヤーにとって、最新コンソールで『ソウルキャリバーIII』を体験できるこの機会は見逃せません。長年のファンも、初めてプレイする方も、剣と魂の激突が、新たな英雄たちを歴史に刻む時を待ち受けています。
In a move that has reignited the passion of fighting game enthusiasts, Soulcalibur III has been confirmed for inclusion in PlayStation Plus Premium’s Classics Catalogue, available from December 16, 2025. Originally launched on the PlayStation 2 in 2005, this title stands as a pinnacle in the Soulcalibur series, celebrated for its innovative gameplay mechanics & deep narrative modes. This re-release on PS5 & PS4 not only revives a classic but also invites a new generation to experience its legacy. Let’s delve into what makes this addition significant & how it fits into the broader landscape of gaming nostalgia & modern accessibility.
The Legacy of Soulcalibur III
Soulcalibur III, developed by Namco, is often regarded as one of the finest entries in the series, thanks to its robust character creation system & the introduction of Chronicles of the Sword, a mode that blends real-time strategy with traditional fighting game mechanics. These features, combined with the game’s fluid 3D weapon-based combat, contributed to its commercial success, selling over one million copies worldwide. The game’s arrival on PlayStation Plus Premium marks a significant moment for fans who have long awaited a remastered or re-released version that leverages modern hardware capabilities.
Enhanced Experience on Modern Consoles
The porting of Soulcalibur III to PS5 & PS4 promises an enhanced experience, with improved visuals & performance that were not possible on the original PS2 hardware. Although the re-release does not include trophy support—a point of contention among some fans—it retains the core elements that made the game a favourite. The absence of trophies, however, does not detract from the game’s appeal, as its depth in gameplay & storytelling remains intact. For subscribers, this means accessing a title that not only holds historical value but also offers a fresh perspective through contemporary technology.
The announcement has sparked a wave of excitement across social media platforms, with fans expressing nostalgia & anticipation. The official Soulcalibur X account shared a video montage showcasing the game’s fighters & dynamic arenas, which has amassed significant engagement. Replies to the post reflect a mix of joy at the re-release & calls for further expansions, such as PC ports & the long-rumoured Soulcalibur VII. This community dialogue underscores the enduring popularity of the series & the desire for its continued evolution.
The Appeal of a Pre-“Wokeness” Era Gaming Experience:
Soulcalibur III’s re-release resonates deeply with many fans not only for its gameplay & nostalgic value but also because it hails from a period in gaming history that predates significant cultural & political shifts. Originally released in 2005, the game emerged during a time before the advent of movements like Gamergate & the broader discussions around “wokeness” in media. This era is often nostalgically remembered for offering what some perceive as simpler, purer forms of entertainment, unencumbered by the complex social & political debates that have since permeated the industry.
The absence of influences from entities like BlackRock & the DEI they force inject into their subsidiaries, Soulcalibur III’s original development is a point of note for some enthusiasts. These elements, which have become more prominent in recent years, are seen by some as having introduced new layers of complexity or controversy into game design & marketing. For these fans, Soulcalibur III represents a return to a time when the focus was primarily on crafting engaging gameplay & rich narratives without the overlay of contemporary social agendas. The game’s character roster, while diverse in its own right through its fantasy & historical inspirations, was not shaped by modern diversity mandates, allowing players to engage with its world on its own terms.
This re-release, therefore, offers a form of escapism—not just from the technological limitations of the past but also from the cultural battles that have divided gaming communities in recent years. The joy expressed by fans on social media platforms reflects a desire to revisit a title that embodies non-political fun, where the primary objective was to master combat techniques, explore creative character designs, & immerse oneself in the fictional histories of its warriors. The simplicity of this experience, untainted by external controversies, is a significant draw for those who yearn for the unadulterated joy of gaming as it once was.
Oh, Spawn Where Art Thou?
Additionally, the re-release evokes memories of the original console-specific characters that were a hallmark of the Soulcalibur series but are notably absent in this version. The PlayStation 2 version of Soulcalibur II, for instance, featured Tekken’s Heihachi Mishima, while the Nintendo GameCube had The Legend of Zelda’s Link, & the Xbox included Spawn from the comic book series. These characters, cancelled from Soulcalibur III due to a policy against repeating guest appearances, were a source of excitement & platform exclusivity that added to the game’s appeal. Their absence in this re-release is a reminder of the era’s unique marketing strategies & the distinct identities of each console’s gaming ecosystem.
Looking Forward: The Future of Soulcalibur:
While Soulcalibur III’s re-release is a cause for celebration, it also reignites discussions about the series’ future. Rumours of a potential Soulcalibur VII announcement, possibly at a Nintendo Direct in 2025, add an layer of intrigue. Whether these speculations hold true, the reintroduction of Soulcalibur III serves as a reminder of the series’ impact & the potential for its revival in new formats. Fans & newcomers alike are encouraged to explore this classic, which continues to offer a rich tapestry of combat & narrative.
Soulcalibur III’s addition to PlayStation Plus Premium’s Classics Catalogue is more than a mere re-release; it is a testament to the game’s lasting appeal & the enduring legacy of the Soulcalibur series. As players revisit its storied battles & creative modes, the title stands as a bridge between past & present gaming cultures. For those seeking a blend of nostalgia & innovation, this opportunity to engage with Soulcalibur III on modern consoles is not to be missed. Whether you are a long-time fan or a curious newcomer, the clash of swords & souls awaits, ready to etch new heroes into history.
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In a significant development for the gaming industry, Katsuhiro Harada, the renowned director and chief producer of the iconic Tekken series, has announced his departure from Bandai Namco at the end of 2025. The announcement, made via a heartfelt post on X at 08:52 UTC on 8 December 2025, coincides with the 30th anniversary of Tekken, marking the close of a remarkable chapter for one of the most influential figures in fighting game development.
I’d like to share that I’ll be leaving Bandai Namco at the end of 2025. With the TEKKEN series reaching its 30th anniversary—an important milestone for a project I’ve devoted much of my life to—I felt this was the most fitting moment to bring one chapter to a close.
Harada’s tenure with Bandai Namco has been defined by his stewardship of the Tekken franchise, which debuted in 1994. His journey began modestly, transporting arcade cabinets to small tournaments in Japanese arcades and community centres overseas. These early experiences, where he engaged directly with players, shaped his approach to game design and fostered a deep connection with the global gaming community. Over the years, he oversaw the evolution of Tekken into a global phenomenon, contributing to titles such as Tekken 8, alongside diverse projects including Summer Lesson, Pokkén Tournament, and the Soulcalibur series.
The decision to step away follows a period of personal reflection, triggered by the loss of close friends and the retirement or passing of respected senior colleagues. Harada sought counsel from Ken Kutaragi, a pivotal figure in the gaming industry known for his role in developing the PlayStation, whose guidance reinforced his resolve. Over the past four to five years, Harada has gradually transferred his responsibilities, including story development and worldbuilding, to the Tekken team, ensuring a smooth transition.
The Announcement & Future Plans
In his X post, Harada expressed profound gratitude to fans, communities worldwide, and colleagues for their support throughout his career. He highlighted the 30th anniversary as an opportune moment to conclude this phase, stating, “I felt this was the most fitting moment to bring one chapter to a close.” While he has not disclosed his next steps, he promised further updates in due course, suggesting that his departure does not signify a full retirement from the industry.
A notable addition to the announcement is Harada’s commitment to attend the Tekken World Tour (TWT) Finals in late January 2026 as a guest, at Bandai Namco’s invitation. Furthermore, fulfilling a long-standing promise, he has released a 60-minute DJ mix titled ‘TEKKEN: A 30-Year Journey – Harada’s Final Mix’, available on SoundCloud (https://on.soundcloud.com/pEYofA4yXOwyC7lj0O). This personal project, edited by Harada himself, serves as a nostalgic tribute to his 30-year tenure, evoking memories for fans and players alike.
Community Response & Industry Impact
The announcement has elicited an outpouring of emotion from the gaming community, with over 8,300 likes, 2,200 reposts, and 380,000 views on X within hours. Fans, professional players such as DRX|KNEE, and industry figures like MarkMan have shared tributes, recounting personal stories of how Tekken shaped their lives. The official @TEKKEN_Project account also responded, outlining Harada’s retirement and reaffirming the franchise’s ongoing development.
Harada’s departure represents a pivotal moment for the fighting game genre. His candid engagement with the community, including addressing fan concerns on social media, has been a hallmark of his leadership. This transition underscores a shift in Tekken’s direction, with the franchise now poised to build on his legacy under new leadership.
Katsuhiro Harada’s exit from Bandai Namco after 30 years is a testament to his enduring influence on the Tekken series and the broader gaming landscape. As the industry bids farewell to a veteran leader, anticipation builds for his next endeavours. Fans and professionals alike await further details, while the Tekken community prepares to honour his legacy at the upcoming TWT Finals.
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This post was sponsored by…ME! If you’d like to support, please buy my original meme merch from Necrolicious.store or check out my affiliate links to get yourself some other cool things. Additional affiliate links may be contained in the above article. If you click on an affiliate link & sign up/make a purchase, I may earn a commission. This does not increase the price you pay for the product or service, so it helps support this website at no cost to you.
Get ready to chomp into nostalgia! Krispy Kreme Doughnuts is teaming up with the iconic game character Pac-Man to celebrate his 45th anniversary in 2025. Starting 14 May 2025, Krispy Kreme will offer three limited-edition doughnuts inspired by the retro-pop world of Pac-Man, available until mid-June. These vibrant, game-themed treats bring the maze-chasing fun to life in delicious form, but there’s a catch—purchases are limited to three collaboration doughnuts per transaction.
The collaboration introduces three unique doughnuts, each capturing the playful spirit of Pac-Man’s universe:
Pac-Man Custard Sprinkle: A custard-flavoured cream doughnut topped with colourful sprinkles & a Pac-Man design, bursting with retro charm.
Ghost Chocolate: This quirky doughnut, filled with chocolate cream, recreates Pac-Man’s iconic maze for a delightful bite.
Power Strawberry: A sweet-tart strawberry-filled doughnut that’s like a bonus power-up from the game.
For those wanting a mix of flavours, Krispy Kreme offers two special sets:
Pac-Man Half-Dozen: Includes the three Pac-Man doughnuts alongside classics like the Original Glazed® & Chocolate Sprinkle, packed in a limited-edition maze-themed box (available whilst supplies last).
Pac-Man Box (3 pieces) : A trio of the collaboration doughnuts, perfect for a quick dive into Pac-Man’s world.
Special Events & Campaigns
Krispy Kreme is pulling out all the stops to make Pac-Man’s 45th anniversary unforgettable. At the Shibuya Cine Tower store—located in Pac-Man’s birthplace of Shibuya—the shop will be decked out in game-inspired décor throughout the campaign. Even better, Pac-Man himself will take on the role of “store manager for a day” on 14 May (launch day), 21 May (birthday eve), & 22 May (his official 45th birthday), greeting visitors with exclusive gifts.
Fans who purchase the Pac-Man Dozen Half (6 pieces) at any store will receive a random collaboration sticker from a set of seven designs. Some lucky customers might snag a rare “winning sticker,” earning a free Original Glazed® doughnut (redeemable the same day). This offer is available starting 14 May until supplies run out, but note it’s exclusive to in-store purchases (delivery & pop-up locations are excluded).
Krispy Kreme is also hosting a Follow & Repost Campaign on X from 14 May to 25 May. Follow the official Krispy Kreme Japan & Pac-Man Japan accounts, then like & repost the campaign post for a chance to win exclusive Pac-Man merchandise. Five lucky winners will be notified via direct message.
A Legacy of Fun
Since his debut in 1980, Pac-Man has become a global gaming legend, earning a Guinness World Record as the “most successful arcade game” & sparking “Pac-Man Fever” in the U.S. With 98% brand recognition in the States & over 90% in many other countries, Pac-Man remains a cultural icon. This collaboration with Krispy Kreme, a brand known for delivering joy through doughnuts, is the perfect way to honour his 45-year legacy.
Join the Celebration
From 14 May to mid-June 2025, Krispy Kreme invites you to savour the fun of Pac-Man’s world with these limited-time doughnuts & exclusive campaigns. Whether you’re a lifelong fan or new to the maze, these treats are sure to bring a smile. Check out Krispy Kreme’s official social media for more details, & don’t miss your chance to celebrate 45 years of Pac-Man in the sweetest way possible!
Note: Limited-edition boxes & stickers are available whilst supplies last. Campaign details are subject to change, so stay updated via Krispy Kreme’s official channels.
Unless otherwise noted, image assets above are NOT original content & are shared under fair use doctrine with NO claims to authorship or ownership. Contact necrolicious@necrolicious.com for credit or removal.
This post was sponsored by…ME! If you’d like to support, please buy my original meme merch from Necrolicious.store or check out my affiliate links to get yourself some other cool things. Additional affiliate links may be contained in the above article. If you click on an affiliate link & sign up/make a purchase, I may earn a commission. This does not increase the price you pay for the product or service, so it helps support this website at no cost to you.